VGU RESEARCH REPOSITORY
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https://epub.vgu.edu.vn/handle/dlibvgu/1283
DC Field | Value | Language |
---|---|---|
dc.contributor.author | Nguyen Le Cao Binh | en_US |
dc.date.accessioned | 2022-05-30T09:18:20Z | - |
dc.date.available | 2022-05-30T09:18:20Z | - |
dc.date.issued | 2022 | - |
dc.identifier.uri | https://epub.vgu.edu.vn/handle/dlibvgu/1283 | - |
dc.description.abstract | This thesis aims to design an operating model by using TOGAF framework to help game studios approach the Gig economy with a better enterprise system. With the great achievements of technology in Cloud computing and its subsystems Fog and Edge computing and data streaming is offered as SAAS (Software as a service), the task of integration all separate software, app and systems into one whole system for remote working is possible now | en_US |
dc.language.iso | en | en_US |
dc.subject | TOGAF-based design | en_US |
dc.subject | Game studios | en_US |
dc.subject | Gig economy | en_US |
dc.title | TOGAF-based design of an operating model for game studios to benefit from the trends in the Gig economy | en_US |
dc.type | Thesis | en_US |
item.fulltext | With Fulltext | - |
item.languageiso639-1 | other | - |
item.grantfulltext | restricted | - |
Appears in Collections: | Business Information Systems (BIS) |
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File | Description | Size | Format | Existing users please Login |
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TOGAF-based design of an operating model for game studios to benefit from the trends in the Gig economy.pdf | 4.59 MB | Adobe PDF |
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