VGU RESEARCH REPOSITORY
Please use this identifier to cite or link to this item:
https://epub.vgu.edu.vn/handle/dlibvgu/1265
DC Field | Value | Language |
---|---|---|
dc.contributor.author | Le Nguyen Gia Hung | en_US |
dc.date.accessioned | 2021-11-04T07:55:16Z | - |
dc.date.available | 2021-11-04T07:55:16Z | - |
dc.date.issued | 2020 | - |
dc.identifier.uri | http://epub.vgu.edu.vn/handle/dlibvgu/1265 | - |
dc.description.abstract | This thesis describes the process of designing a visual programming language in virtual reality environment. During the process, many software engineering concepts are used to demonstrate the application of software engineering in programming language design. These concepts are design pattern, UML diagrams (class diagram, sequence diagram...), object-oriented design... The design and development of components in a programming language such as compiler/interpreter are also important to software developers because it is a challenging task and provides an insight view of how computers could handle a program. | en_US |
dc.language.iso | en | en_US |
dc.publisher | Vietnamese-German University | en_US |
dc.subject | Visual programming language | en_US |
dc.subject | Virtual reality | en_US |
dc.subject | Programming language | en_US |
dc.subject | Software engineering | en_US |
dc.title | Visual programming language in virtual reality | en_US |
dc.type | Thesis | en_US |
item.grantfulltext | restricted | - |
item.fulltext | With Fulltext | - |
item.languageiso639-1 | other | - |
Appears in Collections: | Business Information Systems (BIS) |
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File | Description | Size | Format | Existing users please Login |
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Visual programming language in virtual reality.pdf | 1.35 MB | Adobe PDF |
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